Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pretty good stuff! I enjoyed how the gameplay was done with only the mouse. The implementation of the 10 seconds rule felt pretty unique too. I do kind of wish you could shoot at the boss with left click or right click as when I'm trying to move away from them, some of my souls gets shot away from them as well. In a way it made me have to move the mouse quickly sort as an "extra challenge", but having the choice to shoot whenever you choose to would've made it more clean in my opinion. Nice work though! The presentation was nice, I enjoyed both the visuals and the music.

(+1)

Thanks for the feedback. The boss can also be slashed like a normal enemy, but I didn’t add an animation for that, so it’s understandable that no one noticed it. Bullets firing at a fixed rate was an intentional design choice, to prevent hoarding them through waves and to encourage aggressively approaching the boss. (resetting the bullet count every wave was another solution but I felt it was confusing for players who didn’t know)
My bad for not adding enough cues to show players this.