The lighting plugin update, still v2.5, I delete console.
I brought VisuMZ_3_ActSeqImpact and run the VisuMZ_Sample_Game_Project with it and my lightning plugin and FPS dropped heavily.
(All plugins are the newest.)
If i just open VisuMZ_3_ActSeqImpact , FPS still dropped heavily, but more slightly.
If i just open my lightning plugin , FPS do not drop.
I try to look into the VisuMZ_3_ActSeqImpact, I find that it put the orders which control the filters` update in the function updateBaseFilters in Spriteset_Base.
Spriteset_Base is the super class of the sprite of map and battle scene, so that`s why it influences the plugin on map, includes my lightning plugin.
I can't do anything further to solve the problem because the VisuMZ_3_ActSeqImpact is confused, sorry.