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Oh, there absolutely should be sound... hmm. I know sometimes Twine has a problem loading these things purely through HTML5; downloading it tends to make it work better, so maybe I'll try to make a note on the description. I appreciate the heads up!

And the blur fade idea is wonderful! I was thinking of it a bit during dev time, but... well, to be honest, it's a mix of not knowing how to pull that off, and running low on time. Text movement without Twine is messy, but it's something I could look into as well, maybe a subtle shaking or something like that?

In any case, I'm glad you enjoyed it, even if for technical reasons it wasn't ideal... Thank you for playing!

(+1)

Oh yea I get that I don't have any experience with Twine but I understand it having its own set of problems just like unity.

I'm gonna go and check that out and see if i can hear the sound I would really love to hear the whole game played as it was meant to be!

Of course thank you for making such a wonderful game :D