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The visuals were very reminiscent of the era: vertex coloring, character design, low poly, etc. (I believe I saw some n64-style texture filtering). We would love to see this universe fully expanded upon in the future.

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Hell yeah it's got that signature 3-point filtering xD
And thank you!! I'm plottingto do some cool things with these characters in the future, so we'll see what's in store for 'em