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I always liked rhythm games, and I'm shocked how well you mixed it up with 'breathing' - very creative! Technically also well done, good job!

Only advise I can think of - maybe make the frog gain levels faster? Besides, great experience! 

Thanks! I was going to make the bigger attacks make enemies drop more xp, but didn’t have time before the deadline. Also I had more enemies spawn faster, but it got a bit too overwhelming for the final boss. Did you reach it?

I’ll probably adjust those things in a post-jam version :)

Thanks for playing!!

(+1)

oh, so there is final boss? I'm gonna try again :D

Yeah! It’s quite stressful, the simplest way to beat it is to repeatedly use the green patterns, which slows it down. The final attack isn’t as powerful as I wanted it to be, but it can also be useful and it auto-targets the boss