nice job! I liked the jumping and it was challenging to land those jumps at the right time to get a low score time. I think other people already mentioned most of the things that would be nice to have in the game to make it more user friendly. Maybe an idea that could be more of a gameplay idea could be a powerup or temporary boost that could be grabbed. It could incentivize a player to hit combos in a certain way or take a certain path to get the fastest time.
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thanks for the feedback! :) yes, I like the idea of rewarding combos. Landing jump combos is already satisfying but if the game rewards you for that it could be even more fun. Another game play feature I'm thinking about adding is an "economic" jump reward. The "economic" jump would be a jump that has a height as close as possible of the platform that the player is landing on. That way the game would reward players that can control better the charge time of each jump. The reward could be a momentary speed boost (both vertically and horizontally).