thanks for the feedback! :) yes, I like the idea of rewarding combos. Landing jump combos is already satisfying but if the game rewards you for that it could be even more fun. Another game play feature I'm thinking about adding is an "economic" jump reward. The "economic" jump would be a jump that has a height as close as possible of the platform that the player is landing on. That way the game would reward players that can control better the charge time of each jump. The reward could be a momentary speed boost (both vertically and horizontally).