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(+1)

It took me way to long to notice that you can only use TAB while in the RMB menu. I first thought you could swap characters with TAB, and was going to complain that it didn't work. Then I though the menu was broken since it didn't do anything when I unpressed RMB while hovering a command.

Anyway, not a fan of the RMB menu, having to hold RMB and scroll doesn't feel good in a game which (I at least) play completely by mouse.

The concept seems good though, I just didn't like the controls.


I wouldn't call losing an officer Masterful, kinda contrasts with the Game Over.

Hey, thanks for playing.

I will actually experiment with being able to switch officers later on just in case getting a game over when the squad lead dies is too punishing.

I agree that the UI needs work, but I'm not sure what I could substitute the drop-down command menu with.
I'll see if there's any better alternative but this style of menu is what most tactical games with controllable AI use, unless they just give you hotkeys without even giving you the option to scroll with the mouse.

Also yeah the rating system was made with the rules of engagement in mind, it's just a different string based on your score %
It definitely needs some tuning, thanks for reminding me.