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How going through the same options can lead to the different results is definitely one of this game's biggest strength. I love it alot, gives it a lot of replayability and JoJo is always fun to be with. Although since they can be pretty unexpected I would appreciate it if any of the "scares" or schizo scenes (idk what to call them) wouldn't immediately go back to the title screen / crash. I'm the type of player who skips past any scenes I've already seen/read and I fly past those scenes and it can be difficult to get back to them especially when the conditions for activating them aren't obvious (Maybe a gallery feature with any changed lines also present). Love the new car scene in Act 1, and all the rendered cutscenes in both acts. Adding those images to help visualize some things (like the 7070 tattoo) is a very nice addition. The interactivity in Act 2 is short but quite fun, and I can't express how much I appreciate that there is NO jumpscares. I hate them since I'm pretty jumpy and I can just enjoy the game without worry. Can't wait to see how much more is done for next DD.

There’s technically one jumpscare (loop 3?) I found but otherwise I’m inclined to agree that I enjoy the lack of too much BWAH moments.

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Hey thanks for playing it again! Your QoL tips from last DD really helped improve a certain scene so thank you for that! I can't take too much credit on the "no jumpscares" thing though, there's a slight one when Jojo wants a hug and there's a new one as part of an Act 2 scene (but the build up is so long and obvious you'll know when it happens), but going forward I'll try not to make anymore. I really hate jumpscares too and I hate having to rely on it for a cheap scare. As for a dialogue/loop guide/gallery of sorts, it's do-able but really tricky as there's little to no documentation on anything. Just been keeping track of everything in my head and there's even a couple that trigger for totally unknown reasons (like the aforementioned Jojo hug scene, no idea why it triggers when it shouldn't and I'm 99% sure it's cursed). I agree the constant back-to-title or force quits NEED to stop, it's just not 'that' fun or engaging beyond the first few times and all it does is cause me addition work to the intro so players see something new each time and not get bored. I'll work on that going forward so thank you, it's nice to hear someone else having the same concern.

Thanks again for playing and also for the review! Hope to see you again next time ;)