Are you playing the Windows version or Linux version?
I'll comment on some things here:
- The camera ISN'T inverted, but I've only tested the Windows version.
- The motion blur is Unity's default post-processing stuff, I'll disable it at some point.
- The camera is buggy, it's something I'm working on. It's a jerry-rigged nightmare at the minute.
- I'll look into the jumping problems, that shouldn't be happening.
- I'm aware of the hit box size while crouching, I'll be fixing that soon.
- I want to implement tricks for the hoverboard (I have a system in mind from a game jam game I made earlier this year) but the animation system and a few other things are getting in the way.
Thanks for playing, I appreciate feedback.