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Yo where did this go? Is it cancelled or what?

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Nope, just taking a long time.  I have considered posting updates every so often to let people know I'm still doing it, I'm making this happen, I just haven't thought about it fully.  Maybe I should.

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ok, good, just a bit worried since not a lot of updates. nice to know this is still going.

Edit: also, if you're planning to make the game a bit more brutal, like you did with the tent guy, i recommend removing the random shadowy figure encounters and make them fixed, non-repeatable encounters instead, or at least lower the amount of mags/loot you get from them. but idk, maybe that's a bit TOO hard for the early-game?

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I'd have to experiment with that.  Maybe make it so that random encounters don't happen after a certain point?  Part of that is already implemented because you need to return to the Fishman Town in the late-game, and doing this important backtrack could be annoying if you're constantly bombarded with enemies.  Balancing is definitely something I want to focus on.  I guess before all I really wanted to nerf was the resting system, but now I am definitely interested in fixing the parts of the balance in the original game that were basically just scuffed.  You can see that in how I changed Fardy.

thanks. i'd describe more improvements and ideas here, but i figured i might be getting a bit too annoying with it. i think i'll just wait for the full mod for now.

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To be honest I'm all for suggestions.  If you have any elaborate ones, we could always dm each other or something, maybe even get our Discords through it (if you even have one (and if Itch.io even has a dm system, I'm not entirely sure honestly)).  Whatever the case, I'm open to any kind of idea you or others might have, whether I actually ultimately decide to implement them or not.

itch doesn't have a dm system but i decided i don't care about my discord tag being public anyways so if you wanna add me it's BrokenStrumbar#4655, and yes i know it's been almost a month since i replied again but whatever