Said you ported from Unity to Godot, so I'm trying the ported Version.
Seems to play pretty much exactly the same. No Idea how to get Ressources, no Information what each Unit costs etc.
Slingers are useless.
Moved my Worker onto some Stones, played a nice Animation, but didn't give me any Stone. Killed a Camp, didn't get any Knowledge or anything. Couldn't move on top of a Tree so no Wood. Food slowly running out.
Assuming a Soldier actually stands for a single Soldier and not a Battalion or something, I can actually gather Ressources with placing Workers on that Tile, and build more Buildings like Barracks, Farms, whatever, instead of building them in Town like in Civ, this could be an interesting mix between more low-scale Strategy and 4x like Controls/Design in a Turn based Strategy Game.
Sadly most Things seem to just not be there at the Moment.