is there something i'm missing about the dash mechanic? it seems to only ever activate on the 10th or so time I mash the button after trying to do it once and failing and I cannot figure out if there is some condition to using it I don't know about. I want to get a better lunatic mode score but without the dash i can't get all those money points
Viewing post in Crimson Fantasia jam comments
Unfortunately from what I can tell, it seems anytime the game performs badly (visible stuttering despite high FPS, or just low FPS - the former from a second-hand account from a player with a high refresh rate monitor and the latter I’ve experienced on the WebGL build) it becomes liable to swallowing dash inputs.
I really wanted to add an input buffer for dashes to counter this, but for now it seems the only way to avoid this is to play the desktop build with a 60hz display (and also just not letting too many enemies fill the screen).