Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Oh gosh! Thank you so much for your feedback~ It bring me so much joy to know someone has made it that far, lol. And I'm glad you are liking Ruwin, ( ah, he really doesn't give a crap about anyone's opinion but the protagonist and I'm glad you picked up on that.) Earth types (like Katnir and Beileph) tend to take longer to open up. Katnir likes to play it cool, but he's hasn't faced his past traumas yet, so he's probably one of the messiest of these romances at the end of the day.  About Beileph's route being possibly glitched,  I wonder if you got to the dialogue where you meet Beileph at the bestiary and he's dressed casually. After walking you out, he realizes that that he should of spent time getting to know you better and asks for another chance. If so then that is currently the end of his romance route atm (just the idea of other people existing is a big step for a socially inept, work-obsessed nerd like him, haha).  If you didn't see this, I'm wondering if you might be able to recall what happened in the event you mentioned? I'm thinking about your suggestion for 'saving' your bond scenes in the future. Perhaps I should investigate how to make a gallery collection style option at the main menu. I don't really mind people replaying the scenes to see what other dialogue is available as well.

For the beileph thingy, i didn't mean his romance/friendship event, I meant the three choices u get to pick in the church room for which sibling u convice to help u before the war thingy, sorry about the misunderstanding.

(+1)

Ahh! Thank you so much for clarifying! I was able to find it. Apparently it was missing a bunch of stuff that was supposed to link the two options together and so it was just a dead end >_< It should flag properly now, for anyone who is stuck in that spot if they revisit the bestiary and try to talk to Beileph again.