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The life bar seemed like a great idea to us that when taking damage the tombstone would fill up and when it was full you would lose the game, but in the end it was not very well undestood. What you say about the damage change seems like a great idea! We also thought about implementig a scoring system but in the end we ran out of time and we were very tired haha. 
We are very happy that you left us this feedback  and that you liked "Last Bullet" <3 when the jam ends we will probably make some modificacions and take the feedback into account again thanks! <3