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a good puzzler - having to guide the characters and keeping them organised was a pain, but I think that was more from the button on screen - if I could have pressed space or something to toggle between states, that would have helped with the experience immensely! Audio and art were good and the theme was on point - excellent work!

yeah that was a huge mistake by me. I made the game so that is could also work with touchscreen but that means there isn't a "right click" for mobile. I probably should've done the other way, mapping lock to right click. Oops.