I see… so moving the POV is making it worse. I thought it’ll make it look like those polished games that use some kind of dynamic cameras. Guess it backfired.
As for performance, can you tell me if you played WebGL or Windows version? Also what kind of CPU are you using? (Asking so I can get a better idea of target devices for next time) I’m aware that this could happen due to me spawning ludicrous amounts of objects with physics. And also we are kinda pushing limits of WebGL here.
That being said, I’m glad you liked my very scuffed creation. Thank you for your valuable feedback. 🙂🐒❤️