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Well, having a square texture image isn't working for the walls (it worked fine for the doors, but not the walls... strange).

What I'm trying to do is make a drop-in replacement for this:


using this texture:



And wind up with something like this (note the precise dimensions/locations for the texture corners, these have to be exact so the pieces fit together properly):


So, I can get the size/corners right so that all the puzzle pieces fit together, but can't figure out how to stop the bricks in the wall from getting crooked.

thank you for the texture, I'll do some tests to see how the polygon is built with this

I think I've got it (see further down the thread), but you'll probably do it much easier than I did :D