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Hi! I'm from the Feedback Quest and the VOD is up of your game if you are interested.

LINK: https://www.twitch.tv/videos/1823141067

Small disclaimed, my comments during stream and what I am about to type can be painful to read. I apologise in advance.

The game was clunky. It genuinely needs a lot more work put into it. A game that is built with hype and such speedy pacing when the battle starts, needs clear indicators when playing. I didn't spot the weapon I was supposed to pick up, the fights felt clunky, the enemies didn't feel satisfying to kill. The music was hype but somehow I clipped through the world and fell infinitely. 

The game has a lot of potential but in its current state, I can't say its a good experience but I hope to see it improved later and in a better state.

Personal Rating: 2/5. The game needs a lot of work to be good. The potential is clearly there, the feel and atmosphere as well but the lack of polish and design limits it.

thank you for checking out the game! Would you be open to trying a later update? I ask because I have been putting the newest updates that fixed collision issues, improved the tutorial to make it more clear, only on steam. I know I should be more careful, I just forgot to update the game here, so 2/5 makes sense IMO.  

Don’t worry your critiques weren’t harsh, and I know I have a lot of work to do. That’s why I keep working on it and put it in the jam so I can get help with feedback! 

I would love to try and play the updated version of the game. Please send me the link here and I'll try and get to it for my next stream. 

I stand by what I said, I believe in the potential of your game but what was presented in its current state feels too rough. Again I apologise for being harsh. 

Thank you but really you aren't being harsh at all :) I really appreciate you would give the game another look!

https://store.steampowered.com/app/2083940/DROSS/

Could I ask you to take a look at this update off stream? the controls should feel better, it should not be possible to collide through the floor / walls / most objects. Also, the volume sliders in the pause menu should now work (again) without any one sound too loud (minus the loud elevator warning)

The story behind all this was actually kinda interesting, so ill share for context. This is also why I asked you to check it again. One of my streamer friends just recently tried the game, and it was BAD! Long story short, very similar issues. His issue was a very good computer.

There was no max framerate limiter, and the player character moves faster than the physics worked and the level loaded! He was hitting the walls and objects. Kinda bouncing off of them. So, had to stop like, after a few minutes due to all this. But him and I, we went over everything and its all fixed (not just my opinion) This update also reimplements 2 different enemies.

I know it doesn't fix everything, But, this should help! Id check out the stream if youd like to send me a link and time :D

BTW, this update is also on here, Itchio. But the best place to get the most recent (for sure) would be Steam.

Thank you again!

(+1)

owhh that makes a lot more sense. Aite I'll download your updated version on Steam. I'll be sure to respond here once I've tried it. Thanks for keeping me updated and sorry for the delay on my end, I've been quite busy.