On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Once it clicked that I was supposed to premake a bunch of stuff in the downtime, I was having a ton of fun frantically producing everything possible. Text animation and intro/outro cutscenes are a great polish touch , but I would recommend adding a way to speed up the text. Another note I'd have is either increase the pickup radius of stuff or have some indicator that I'm close enough to pick something up. A few times I thought I would pick something up and started walking away only to realize I wasn't close enough and didn't actually grab it. These are minor notes though, overall this manages to succeed on creating the core feeling of this sort of cooking/order prep genre to an impressive degree of polish for such a short game jam.

Thank you, it means a lot! You can skip the text, but i might be able to add a secondary speed up function as well. I'll have to play around with the pickup and probably add some sort of indicator like you mentioned. Thanks for the feedback!