I can dig a game with minigames. I liked the simplicity with the variety! The story with the aesthetic helped keep my interest. I could see you adding more and more mini games or even making each iteration just a little harder as you go on.
Viewing post in Project: Codons jam comments
Thanks for playing! There's actually 3 shooting mini-games each one harder than the previous. There's 6 different runner levels and one that's practically impossible to beat. There's only 1 pac-man and light cycles levels. Originally, we were going to have the different mini-games incrementing in difficulty and have a much bigger overworld, but we ran out of time. Thus the lack of particle effects for the explosions and the abrupt end of the cycles game. In the end we basically have the shooting game pick 1 of the 3 at random and the runner is always on random.