Oooh, I love it! Nice visuals and cool puzzles, not too hard but still very fun. The only thing I didn't like is decoupling the rotation (arrow keys) from the movement direction. You end up pressing A to move forward in the shifted view which is confusing sometimes. The character gets stuck after the first move following death for me (neat respawn effect btw). But other than that, a nice and polished game!
The GameDev.tv Game Jam 2023 - Free Course For All Submissions! » Entries » Descent into Lost Dimensions: Part 1
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Thanks for the feedback! Bad timing on when you played - I fixed the death movement issue about an hour after you played it.
I agree - The movement and turning was a conundrum for me. I was very tempted to have controls similar to how you were hoping they'd be, however in some of the more complex levels that I cut, it made sense to have the separation in move/rotate. I think I'll keep playing around with different movement options as I work on pt2