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(+2)

Thanks for the feedback! Bad timing on when you played - I fixed the death movement issue about an hour after you played it.


I agree - The movement and turning was a conundrum for me. I was very tempted to have controls similar to how you were hoping they'd be, however in some of the more complex levels that I cut, it made sense to have the separation in move/rotate. I think I'll keep playing around with different movement options as I work on pt2

I'll give it another go. Looking forward to part 2!