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(+1)

Everything about the shot is really satisfying to use, shot speed, bounce, impact particles all help with this. Grabbing and shooting worked great but one small nitpick is diagonal speed is faster than orthogonal speed which feels weird. This usually happens if you are moving move speed amount in both horizontal and vertical leading to a sum movement vector of greater distance than the intended move speed in component directions. This is a small issue though, overall it's a good submission. Satisfying core gameplay mechanic with a gradual increase of difficulty in using that mechanic.

Thanks a lot for the comment and pointing out the issue. I will definitely fix it