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Super stylish, great atmosphere! I'd also like note it plays perfectly fine on a gamepad but only if you have the game muted, because it will play the break screeching sound effect nonstop. (Plus there's no button equivalent for the radio and car horn.)

Very slick over all! Some areas I found nearly impossible to reach in thirty seconds, so starting a far off delivery run with any time detriment basically meant buying myself an overpriced dinner. There were also a few areas around the industrial towers with invisible colliders.

I really, really like the neon skid marks when screeching to a stop (and on a gamepad I can enjoy seeing them at all times!)

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Oh hey Satinel, thanks for testing on Gamepad! I usually do that by default actually, but I didn't have time this go-around with my ambitious plans and I have since been occupied with rating as many games as I can, including all that have come to stop by here. I bet with a little care I figure out what's going on with gamepad and add support for that too, I do usually like to have it.

From Pizzagate™ to destination, every delivery is possible in 30 seconds. But if you're coming from somewhere far and you get an 'Order Up' instantly, and it's for somewhere far, it's true, you can be kinda screwed. But The Man doesn't care. I sorta thought that fit within my hypercapitalist cycle-of-debt theming.

I am planning a little Quality of Life update post Ratings, I can see why that situation feels unfair for players, so I think I might just bump the timer back up to 00:30 if you get to the gate to pick up a pizza -- although that doesn't quite make sense with the '30 seconds to deliver' pitch, I doubt players will actually care.

Thanks for checking it out!

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I do agree that it fits the theme and setting of the game for the player to be put into (seemingly) impossible situations. I was never angry or frustrated about failing the delivery but I knew with certain destinations I was likely to fail. Setting the timer to 30 when the pizza is picked up is, I feel, the more 'gamey' approach, I'd support your decision either way!

I also wanted, and forgot, to mention that I appreciated the car not exploding whenever I slammed it into a wall or building and giving me a massive repair bill or ticket for public property damage. :D

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haha, yes, for property damage I definitely went for the "gamey" solution.

Or if you prefer the deep Lore reasoning, imagine this on a Loading Screen:

In this dark future, what few authorities still remain cannot be concerned with the trivial numbers of wheelbound drivers living at the bottom of the urban canyon. Their transgressions go unnoticed as automated repair drones soon arrive to repair any damage to property.

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That was my headcannon as it was! :D