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I've noticed the same problem, and yeah, it's just due to the extra steps required compared to running a game in the browser that means we don't get as many ratings. I wish Unreal Engine still supported web publishing but it looks like that feature isn't coming back. I'm making a conscious effort to rate downloadable games this jam just to try and even out the numbers. I'll give yours a try too. If you get chance here's mine: https://davesutcliffe.itch.io/chronokill

ty, i tried yours as well, it is very well done.   mine can be quite difficult depending on a few things, unfortunately alot of people have a hard time with the moving platforms. im on a 4k -- so it wasn't much of a problem for me, others were having it move away too quick, they couldn't time it very easy lol.