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Hey, I really want to use these models in MagicaVoxel, but when I drag the file in, nothing happens. I see on twitter that other people have gotten it to work. I can import it as an image fine, but that's just a flat image. I was able to import other .vox files made with different software just fine though. I think perhaps MagicaVoxel has changed the details of their file requirements since you made that export function.

It also could not import your .md or .svg files, on further investigation.

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I am using 0.99.6.2 for macOS and it imports dungeons normally for me. I guess it's a pretty old version, but unfortunately I can't test a newer one right now. I'll try to do it a bit later. 

I didn't get what is the issue with md and svg files. Where are you importing them?

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OK, yup, switched to 0.99.6.4 for Windows, and it works just fine. Not sure what they changed in the more recent release that breaks it.

I am on an M1 Max - Ventura. I can't get the older or newer version to accept the Vox  or SVG file.  It loads Magica OK but just has a blank screen.  Please can you share if there is anything extra you did to get it running on the mac. Thanks 

I am on M1 Pro, Ventura and I'm pretty sure I didn't do anything special to make Magica load these vox files (although there was something about moving the folder??? to make Magica start normally). Apparently, there is no newer version to test. 

I don't get why you guys keep mentioning svg...