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Cool concept, highly stressful but felt rewarding piecing it all together. The UI feels really nice. As others said, pausing the timer while reading text would  make the game feel a little more playable, as it is now reading basically destines failure. I found myself mashing E to skip the text and occasionally interacting with the same object again.

Thanks for playing and suggestion! We will try our best to fix that. 

Hi hankworx! Thanks for your comment several days ago. We altered the game so that when you're reading the text, the time slows down a bit (along with the music) and we removed the typewriter effect. We added an 0.5 second of freeze time after any dialogue so that it's more unlikely to cause unintended interactions (although no impossible...). We also added a play back special effect at the end of each loop to emphasize the time-loop plot. Feel free to play it again and share thoughts with us when you have time!