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Very atmospheric game! Really liked the fact that the fragments follow you around.

One thing I'd improve is the air movement, as it feels very unresponsive.

(Also I fell out of the world on the first jump :p)

Thank you for  playing and giving  your feedback! I am thinking of redoing the whole movement system. currently it is using brackeys CharacterController2D.cs file as a stopgap. Also can you elaborate on the falling out of world ? Did you kept falling or did player reset to its position?

I just kept on falling, although I think I hit some kind of barrier at the end and slid to the right. Probably missed a death barrier or something similar?

(1 edit)

Nevermind, just did it again and I just kept on falling. It seems to happen on the right side of the first pit.

Thank you for pointing it out. Should be fixed on the new version.