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Nice entry, but just a couple bits of criticism:

1) The gameplay got old fast. I wish there were a couple more mechanics involved, like what if instead of just one input there were some monsters that flew above the fence and you had to shoot them with a bow and arrow, and every day you got paid and (sort of like Papers Please) had to manage your money. Stuff like that would've gone a long way here.

2) There were a couple times when killing a civilian or letting a monster through was unavoidable. To fix this, maybe you could have a check when you spawn monsters that checks if they will arrive at the fence at the same time as a civilian, and then spawn them with a delay instead.

Other than that, great entry! I liked the look of the game, I thought the buff elf and the voice acting were pretty funny, and the game felt pretty polished. And, while the gameplay was a little basic, I still found myself enjoying what it did have to offer. Overall it was a fun experience.

Thanks for the feedback! I had loftier plans to spice it up, but the art and customizations took up a majority of the time I had. Most of my ideas involved just activating more traps tho. Like for underground enemies and stuff. I do like the idea of a trap that shoots flying stuff down as opposed to just an aerial laser though :hmm: . As for the unavoidable damage, yeah mb. I retuned the speed of the humans / golems at the very end and just assumed it wouldnt break any levels, but it did lol. It was just painfully slow and boring before I did that lmao