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Thanks for the feedback! I had loftier plans to spice it up, but the art and customizations took up a majority of the time I had. Most of my ideas involved just activating more traps tho. Like for underground enemies and stuff. I do like the idea of a trap that shoots flying stuff down as opposed to just an aerial laser though :hmm: . As for the unavoidable damage, yeah mb. I retuned the speed of the humans / golems at the very end and just assumed it wouldnt break any levels, but it did lol. It was just painfully slow and boring before I did that lmao