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Another interesting concept, though I didn't really get the hang of how to play it. Would also have liked som sound and maybe some more info on what to do (preferably some kind of guide or help when playing - know that's a bit overkill for a game jam, but when You do a commercial version of it!).

Thanks for playing. Yeah it has a lot of underlying concepts which are never really explained. A tutorial is a requierment, but I just didnt had the time. Though hopefully I learned the lesson that I should do less complex stuff