Hey!
Quirky little game! At first I thought it was a bit too hard, I died over and over and felt like it was unfair - if others feel the same it might throw them off from trying. Mainly things as being shot by enemies I couldn't even see yet was a bit annoying.
Once I adjusted my mindset and took things more carefully though, I did appreciate it a lot more! The graphics were simple, lowkey reminded me of oldschool cdi games! The soundtrack, quite a banger, but did get a little repetitive as I spent more and more minutes playing haha. The SFX were mostly good, some felt slightly out of place but not to the point that I thought it'd get annoying.
The charging an arrow mechanic was cool, however the game was a bit too-highpaced (running around shooting and dodging) for me to fully grab whether charging the arrows actually had an impact; nonetheless, I shot all my arrows fully charged!
I made it to the bossfight (not sure if there is more than one!) and unfortunately gave up after a few deaths due to work coming up (might revisit later!), but I did like the design of the boss! Gave me quite some bullet hell vibes - I like those! For future improvement you could look for ways for the boss to "communicate" to the player what to expect, so the player can repeat and learn based on those tells.
Thanks for your submission!