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Thank you for your suggestions! I appreciate your feedback. Implementing the ability to drag objects instead of having them spawn in the same place sounds like a great idea. Having a trash bin to delete unwanted objects would also be a useful addition.

As for the issue with the play button not functioning, I apologize for the inconvenience. To proceed in the game, you need to press the "W" key to move forward and the "Q" and "E" keys to rotate. I apologize for not providing this information earlier. Please give it a try and let me know if you encounter any further issues.

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Okay, i gave the game a second chance and this is what i got:

I didn't know you could zoom in/out with the scroll wheel (also reset the position pressing the mouse wheel) you should probably add a limit to zooming out. You really need to make a tutorial or write the controls somewhere. And explain what each thing is and what they do and what you have to press them to make them do anything. I still have no idea what the M block and the teardrop looking thing does.

I realised that i actually had to build something to be able to play, so when the block was flying alone nothing happened because i didn't build anything and i couldn't go back so i had to alt+f4 the games several times (this game really need a reset button), i also didn't know that i could erase the objects with the right mouse button or rotate them pressing the mouse wheel, but now i know.

With all the knowledge i got from trial and error, i completed the first level with all the stars, i just build a block with a shooting thing and it was really easy.


You should probably add a limit to how many objects you can place i think.

Overall, this game has a lot of potential, i can see you poured a lot of work on this game, but you should also focus more on the player experience.

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You're absolutely right, having a tutorial would be beneficial for new players. I apologize for not having one in place. Unfortunately, due to the time constraints of balancing school and sports, I wasn't able to create a tutorial within the given five days. However, I appreciate your feedback, and I'll take it into consideration for future updates or improvements to the game. Thank you for your understanding.