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(2 edits) (+1)

I would like to see it expanded a bit. The game could use a little more interaction, a few more choices. At the moment, the eleven drafts I played in a row seemed a bit too long and samey. The text at the intro screen mixed up plural and singular somewhere (something like "all quests is").

It's an interesting concept. The clean and simple look fits this kind of game very well. I really like text based adventures/simulations like this. Hopefully you'll revisit this idea in the future or add more content to it. I'm definitely interested in seeing more of this. :)

Thanks for the feedback! I agree that more interactions and choices will make the game more engaging. I do hope to have the time to return to this idea and further explore it as I feel it will be interesting to explore a different point of view in “Adventuring”.