Yeah now that I have tested the waters, I can understand a bit about the line between making a character obnoxious and making the readers just flat out bored. I'm definitely gonna trim down that part. Anddd the confusing color-coded text at the beginning was a mistake, I was too tired to check em lol.
As for my remarks about the similarity between BYD... (SPOILER) if you remember at the end of the game there's a dev message along the line of "tell the people you care about that you love them, you never know what will happen", that's exactly what I originally wanted to put at the ending screen too (but couldn't bcs of the time). Presentation wise, my project might feel like things happened so fast, mainly because I couldn't put more days. Definitely wanted to make it to be more of a slowburn, but well what's done is done. I guess it's not that bad?
I really want to add more days and see if y'all still think things end abruptly. Maybe I'll get the update ready sometime by the end of the month.