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(+1)

I AM RATING THESE ALL THESE JAM SUBMISSIONS RELATIVE TO ONE ANOTHER. THERE ARE HIGH HIGHS AND LOW LOWS BUT PLEASE DON’T TAKE THIS TOO PERSONALLY, AFTERALL, WE ALL ONLY HAD A MONTH.

Story (3):

The coffee-hater in me, has to knock a point off for going into so much unnecessary detail about coffee production. Having Ray like Robusta coffee is not a good enough pay-off if all of that was supposed to be the set-up.

I also like the use of choices in this VN. Our lives are constantly like the Butterfly Effect. Any decision you make can eventually end up indirectly killing someone. Life is scary!

Slowly falling in love with this handsome stranger with a bit of doubt was a charming little tale that ends pre-maturely.

Presentation (4):

Mad props for being of the two and half people to make their own MY WOLF instead of using the provided assets.

That date pachinko thing really impressed me.

I still don’t fully understand what was up with the colored text at the beginning. I thought it was going to be blue for the MY WOLF.

Creativity (3):

You were the only person that made their MY WOLF wag their tail in real time. You deserve an award just for that.

I do find it quite entertaining that the stories that both scored a total of 10 Stars from me, were both stories in which the MY WOLF dies.

I also just realized that this is the only submission where the MY WOLF is a twunk and not a chonk or a hunk or a woman.

Total (10):

I remember during my stream, you said that you immediately played Before Your Depart after you submitted Moonlit Field. You said that it accomplished a similar theme to yours but in a much better way.

At the time, I hadn’t played Before You Depart but now I have. I don’t think the connection with the executions between the two are that evident. The best way that I can describe it is that Moonlit Field is like a fast pain while Before You Depart is a slow pain.

I think I need to replay it, to really get a better understanding

I did get a little confusedly teary-eye when I realized that Ray was dead. I just want to pet the wolfo!

Yeah now that I have tested the waters, I can understand a bit about the line between making a character obnoxious and making the readers just flat out bored. I'm definitely gonna trim down that part. Anddd the confusing color-coded text at the beginning was a mistake, I was too tired to check em lol.

As for my remarks about the similarity between BYD... (SPOILER) if you remember at the end of the game there's a dev message along the line of "tell the people you care about that you love them, you never know what will happen", that's exactly what I originally wanted to put at the ending screen too (but couldn't bcs of the time). Presentation wise, my project might feel like things happened so fast, mainly because I couldn't put more days. Definitely wanted to make it to be more of a slowburn, but well what's done is done. I guess it's not that bad?

I really want to add more days and see if y'all still think things end abruptly. Maybe I'll get the update ready sometime by the end of the month.