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Now fixed with 0.14.1.1, thank you !

thank you for the fix!

There's a new error now erm

Godot Engine v3.5.1.stable.custom_build.63eecdd5e - https://godotengine.org

OpenGL ES 3.0 Renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2

Async. shader compilation: ON (full native support)

Shader cache: ON

ERROR: Condition "!state.scene_map.has(nodeid)" is true. Continuing.

   at: Collada::_merge_skeletons (editor\collada\collada.cpp:2060) - Condition "!state.scene_map.has(nodeid)" is true. Continuing.

ERROR: Condition "!state.scene_map.has(nodeid)" is true. Returned: false

   at: Collada::_move_geometry_to_skeletons (editor\collada\collada.cpp:2218) - Condition "!state.scene_map.has(nodeid)" is true. Returned: false

WARNING: Collada: Joint has no rest.

   at: ColladaImport::_populate_skeleton (editor\import\editor_import_collada.cpp:137) - Collada: Joint has no rest.

WARNING: Collada: Joint has no rest.

   at: ColladaImport::_populate_skeleton (editor\import\editor_import_collada.cpp:137) - Collada: Joint has no rest.

ERROR: Condition "!node_map.has(skname)" is true. Returned: ERR_INVALID_DATA

   at: ColladaImport::_create_resources (editor\import\editor_import_collada.cpp:1112) - Condition "!node_map.has(skname)" is true. Returned: ERR_INVALID_DATA

ERROR: Condition "err3" is true. Returned: err3

   at: ColladaImport::load (editor\import\editor_import_collada.cpp:1287) - Condition "err3" is true. Returned: err3

ERROR: Cannot load scene from file 'C:\Users\dgali\Downloads\Wii U - The Legend of Zelda Breath of the Wild - Blue Flame Pedestal\DgnObj_AncientReactor_A_01.dae'.

   at: EditorSceneImporterCollada::import_scene (editor\import\editor_import_collada.cpp:1729) - Condition "err != OK" is true. Returned: nullptr

ERROR: Cannot open file 'user://resources/12915/DgnObj_AncientReactor_A_01.scn'.

   at: ResourceFormatLoaderBinary::load_interactive (core\io\resource_format_binary.cpp:939) - Condition "err != OK" is true. Returned: Ref<ResourceInteractiveLoader>()

ERROR: Failed loading resource: user://resources/12915/DgnObj_AncientReactor_A_01.scn. Make sure resources have been imported by opening the project in the editor at least once.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:271) - Condition "found" is true. Returned: RES()

ERROR: Failed loading resource: C:/Users/dgali/Downloads/Wii U - The Legend of Zelda Breath of the Wild - Blue Flame Pedestal/DgnObj_AncientReactor_A_01.dae. Make sure resources have been imported by opening the project in the editor at least once.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:271) - Condition "found" is true. Returned: RES()

ERROR: Error loading resource: 'C:\Users\dgali\Downloads\Wii U - The Legend of Zelda Breath of the Wild - Blue Flame Pedestal\DgnObj_AncientReactor_A_01.dae'.

   at: _ResourceLoader::load (core\bind\core_bind.cpp:76) - Condition "err != OK" is true. Returned: ret

Error : 30

ERROR: Condition "!state.scene_map.has(nodeid)" is true. Continuing.

   at: Collada::_merge_skeletons (editor\collada\collada.cpp:2060) - Condition "!state.scene_map.has(nodeid)" is true. Continuing.

ERROR: Condition "!state.scene_map.has(nodeid)" is true. Returned: false

   at: Collada::_move_geometry_to_skeletons (editor\collada\collada.cpp:2218) - Condition "!state.scene_map.has(nodeid)" is true. Returned: false

WARNING: Collada: Joint has no rest.

   at: ColladaImport::_populate_skeleton (editor\import\editor_import_collada.cpp:137) - Collada: Joint has no rest.

WARNING: Collada: Joint has no rest.

   at: ColladaImport::_populate_skeleton (editor\import\editor_import_collada.cpp:137) - Collada: Joint has no rest.

ERROR: Condition "!node_map.has(skname)" is true. Returned: ERR_INVALID_DATA

   at: ColladaImport::_create_resources (editor\import\editor_import_collada.cpp:1112) - Condition "!node_map.has(skname)" is true. Returned: ERR_INVALID_DATA

ERROR: Condition "err3" is true. Returned: err3

   at: ColladaImport::load (editor\import\editor_import_collada.cpp:1287) - Condition "err3" is true. Returned: err3

ERROR: Cannot load scene from file 'C:\Users\dgali\Downloads\Wii U - The Legend of Zelda Breath of the Wild - Blue Flame Pedestal\DgnObj_AncientReactor_B_01.dae'.

   at: EditorSceneImporterCollada::import_scene (editor\import\editor_import_collada.cpp:1729) - Condition "err != OK" is true. Returned: nullptr

ERROR: Cannot open file 'user://resources/16513/DgnObj_AncientReactor_B_01.scn'.

   at: ResourceFormatLoaderBinary::load_interactive (core\io\resource_format_binary.cpp:939) - Condition "err != OK" is true. Returned: Ref<ResourceInteractiveLoader>()

ERROR: Failed loading resource: user://resources/16513/DgnObj_AncientReactor_B_01.scn. Make sure resources have been imported by opening the project in the editor at least once.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:271) - Condition "found" is true. Returned: RES()

ERROR: Failed loading resource: C:/Users/dgali/Downloads/Wii U - The Legend of Zelda Breath of the Wild - Blue Flame Pedestal/DgnObj_AncientReactor_B_01.dae. Make sure resources have been imported by opening the project in the editor at least once.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:271) - Condition "found" is true. Returned: RES()

ERROR: Error loading resource: 'C:\Users\dgali\Downloads\Wii U - The Legend of Zelda Breath of the Wild - Blue Flame Pedestal\DgnObj_AncientReactor_B_01.dae'.

   at: _ResourceLoader::load (core\bind\core_bind.cpp:76) - Condition "err != OK" is true. Returned: ret

Error : 30

ERROR: Condition "_first != nullptr" is true.

   at: SelfList<class DynamicFont>::List::~List (.\core/self_list.h:108) - Condition "_first != nullptr" is true.

WARNING: ObjectDB instances leaked at exit (run with --verbose for details).

   at: ObjectDB::cleanup (core\object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).

ERROR: Resources still in use at exit (run with --verbose for details).

   at: ResourceCache::clear (core\resource.cpp:417) - Resources still in use at exit (run with --verbose for details).

ERROR: There are still MemoryPool allocs in use at exit!

   at: MemoryPool::cleanup (core\pool_vector.cpp:63) - Condition "allocs_used > 0" is true.

arf, just by opening a dae file ?

yes, it doesn't even appear in the viewer. 

New error:


Godot Engine v3.5.1.stable.custom_build.63eecdd5e - https://godotengine.org

OpenGL ES 3.0 Renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2

Async. shader compilation: ON (full native support)

Shader cache: ON

WARNING: OBJ: Ambient light for material 'None_Map-1.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-1.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-1.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

WARNING: OBJ: Ambient light for material 'None_Map-2.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-2.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-2.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

WARNING: OBJ: Ambient light for material 'None_Map-3.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-3.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-3.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

WARNING: OBJ: Ambient light for material 'None_Map-4.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-4.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-4.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-1.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-1.tga'.

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-2.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-2.tga'.

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-3.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-3.tga'.

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-4.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-4.tga'.

WARNING: OBJ: Ambient light for material 'None_Map-1.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-1.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-1.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

WARNING: OBJ: Ambient light for material 'None_Map-2.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-2.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-2.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

WARNING: OBJ: Ambient light for material 'None_Map-3.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-3.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-3.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

WARNING: OBJ: Ambient light for material 'None_Map-4.tga' is ignored in PBR

   at: _parse_material_library (editor\import\resource_importer_obj.cpp:63) - OBJ: Ambient light for material 'None_Map-4.tga' is ignored in PBR

ERROR: No loader found for resource: C:\Users/dgali/Downloads/GameCube - Metroid Prime 2 Echoes - Warrior Ing/hunter ing/Map-4.tga.

   at: ResourceLoader::_load (core\io\resource_loader.cpp:278) - Method failed. Returning: RES()

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-1.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-1.tga'.

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-2.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-2.tga'.

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-3.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-3.tga'.

ERROR: Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-4.tga'.

   at: ImageLoader::load_image (core\io\image_loader.cpp:55) - Error opening file 'C:\Users\dgali\Downloads\GameCube - Metroid Prime 2 Echoes - Warrior Ing\hunter ing/Map-4.tga'.

ERROR: Condition "_first != nullptr" is true.

   at: SelfList<class DynamicFont>::List::~List (.\core/self_list.h:108) - Condition "_first != nullptr" is true.

WARNING: ObjectDB instances leaked at exit (run with --verbose for details).

   at: ObjectDB::cleanup (core\object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).

ERROR: Resources still in use at exit (run with --verbose for details).

   at: ResourceCache::clear (core\resource.cpp:417) - Resources still in use at exit (run with --verbose for details).

ERROR: There are still MemoryPool allocs in use at exit!

   at: MemoryPool::cleanup (core\pool_vector.cpp:63) - Condition "allocs_used > 0" is true.