The base gameplay is here and smooth but isn't really related to the themes :(
"Seasons" are visible but aren't present in the gameplay.
The "generative farming" theme isn't properly followed :(.
And if seasons (and plant's influence) are featured in the gameplay as said in the tutorial, you should give the player a way to see difference between seasons and give information to the player.
Annnnnd You may say to the player the difference between plants.
It's hard to understand which plants like which. And most important: feedback when a plant can be harvested!
I can't rate graphics and audio (they aren't yours) but the animations feel good.