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(2 edits)

I too really couldn't figure out the interaction between crops, people and food... I assumed I was trying to get a positive food flow (which even turning off population and planting like 30 plants didnt do), but after reading loressas comments is it just trying to get as many people as possible before everyone dies ? i could never seem to use the other crops ? are they crops ? one looks like a scarecrow or hanging tree :D

there's the core of something nice here, the Ui needs a clean up especially the cursor highlighting over the field plane rather than on it (so a flat grid would be better if you dont want to project a shader down onto the playfield)

I quite liked the audio loops, is that from an asset pack or did you compse it/have a composer ? (if it's from an asset pack lemme know which one, it's a good tune :D )

Thanks for the feedback, I could realIy improve on my UI, I find this is a common issue in many of my games. I found the music  on this page https://freepd.com/misc.php, it is titled energising. I could have made the goal more clear in the game, you were right, you are scored on the maximum amount of people that you get. I will definitely try to improve on this in the future versions of the game.

awesome, well at least you know there is enough there to tell what you're supposed to do even if it's not directly shown to the player.. UI/Ux is a whole thing and one I myself struggle with a lot of the time. Often in jams i just put all that info in the game description and hope people read it.