Absolutely stunning art. The music is nice, though it didn't start playing for me until after a season or two had passed. Love the intro story and thematic framing of the game. The controls felt a bit clunky to use, but I think it would translate well to a controller or mobile game. Gameplay got a bit frustrating by the end since if I didn't plant properly and didn't notice soon enough I couldn't really do anything except watch my meters go down. I think with some further development this could be a really nice little game, maybe include story about different places that Ora goes to! Great work!
Notes I took during gameplay:
Love the name, instantly intrigued, makes me think of a cool 90s rpg
gorgeous splash screen. Amazing font. Sets the scene/theme immediately
nice wave sounds
love the starting story and the sketches framing it, well written and nice layout
lovely UI, fits theme well. Did you guys do this jam last year? the style feels a bit familiar, i'm vaguely remembering another game that felt similar
wood and woven textures read well. Stones (ora back plates?) ringing the play area are nice, like the moss. Ora itself looks awesome, nice use of villager cluster at the neck nape to put the assets together in a clean way. background of island in the mist is awesome. ambient details like birds are nice, though the falling leaves make me wonder where they are coming from. The sticks to indicate plots of earth are great.
love the meter at the bottom, the rope is a great touch. Unsure what it means, maybe time between seasons, or ora going somewhere else?
ok what do these different baskets mean? and the meteres in top left?
mouseover icon for interaction is great and reads well. Popup has great styling. I like the details about the plant use. Are these real plants or ones made up for the game? Font could be a bit nicer. Grow icons help explain the bottom meter, at this point I'm guessing it's a timeline for transition between seasons
mouseover showed plant interaction. Right click instead of left is odd, oh it removed them, maybe that's why it wasn't primary click...
can I rotate the camera?
ooh story, guesisng this was triggered by season change? Oh no, looks like it's a sad game over. Poor Ora :(
round 2
oh, the plants have bugs near them now. Or...sparkles? Can't quite tell.
there is an icon over my head, orange circle/brown circles on either side/leaves on top. Dunno what it maens. it's been following me ever since I clicked the basket with the shape that looks kinda like a turnip (top left basket). Oh, clicked a plot and planted something. Ok guess that means I am carrying a seed
ok, got it, planting now! now, does it matter what I plant? Guessing I have to fill the meters on the top left. All planted, do I just wait for the next season?
Oh nice, some plants grew. Oh, it looks like the meters are going down - the hollowed out design made me think they were already empty and needed to be filled. Making the meters raised instead of embedded, or showing them in a different color, may help this read more clearly to players
sun season. Music only kicked in now. I like the gong for season change, a popup might be nice for at the least the first season change to help explain what's happening
oh imma die, i can't grow any more turnips for another season lol. edit: looks like they are growing anyways in sun season. edit2: oh I see, there are two different types of tubers.
movement feels a bit too slow for all the picking I have to do
maple leaf season. Warning about stocking up on fibers and flowers!
can't appear to harvest mauflower. or...it has 3 stages of growth? it finally grew.
i seem to have planted pretty well, so gameplay at this point seems to be just picking plants. WASD feels a bit clunky here, would be nice to just use mouse for all of this (feels like it'd be a good mobile game for easy controls)
can I win? Does gameplay change?
nice, snowy art!
Snow season music feels absolutely perfect for the game. The season before didn't seem to match the theme, I think there was piano?
moving backdrop is gorgeous, but often covered by the popup UI. Missed that there was even much there for quite a few seasons.
didn't grow enough fiber before snow season, so kinda just had to sit and wait for the game to end.
round 3
gonna try more actively replanting this season. Slow movement makes it feel a bit frustrating with how short seasons are.
You can keep ripe plants unharvested and harvest them later during seasons they don't grow. Useful if meter is full to hold, but might trivialize later content. Plants give a lot more resources, so instead of picking when done, I'm standing around waiting until meter has dropped
a bit frustrating to see resources going down, but can't do anything but wait for growth