Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I enjoy how cartoonishly evil the villain is. I also think the second phase is really clever! I suddenly had to be so much more careful with my shots. But I wish that there was a winding-up animation or particle to warn me when captives are about to spawn so I can time my shots more easily.

Thank you for the kind words. And good idea with the wind up animation, I'll remember this for the future if I do something similar!