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(1 edit)

This is an amazing entry to the jam! I hope you get more views on this game, because it totally deserves it! I think it could definitely become a full scale game if you decide to keep working on it!

Some points of feedback would be that the paper order system need just a bit of tweaking. The material used for the paper itself is really shiny, and can make the orders hard to read. This is especially critical when you’re trying to reference the map. 
On that line, I think allowing the player to “hang” the orders in some way would be really helpful. Sort of like how in “I Expect You to Die”, you can kinda suspend papers in the air. 

Final thing is just that sometimes the order papers collide with the player collider and causes the player to shoot up way high into the air. That’s an easy enough fix though.

But other than those minor tweaks, I loved it! With some more polish and time, I could totally see this becoming a full game! Keep it up!

Thank you for such a great feedback.

There was a problem with lighting in build and I figured it out 30 minutes before submission and barely made it even with this broken lighting. Paper collider problem pass under the radar and went into submission build.

I figured out what was the problem with lights and fix it as well as paper collider. Fixed version is uploaded as well.