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(+1)

Thanks for the feedback! 
I totally understand about the slot issue. I tried color coding the slots based on which cartridge should go in them, but that was a last minute thought and not all my models got updated in time. Definitely something I can update later though. 

And I totally agree about the lagginess. I’m assuming you were playing the Android build, because that one was rough. It’s my first time building to Android (and for VR in general), so I’m sure I’m missing a good chunk of optimization. Definitely something I need to learn more about for the future.