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There were a lot of moving parts in this game, I was a bit lost in the tutorial TBH. So many different things to look at with explanations that I got lost at what I should be doing first. All the slots seemed to fit the cartridges? So I was just slotting around hoping something would happen lol. The scene wasn't that complicated so I'm not sure what was causing the lag, but it definitely made me feel a little woozy, I couldn't play for very long. Perhaps something in the scene is really high poly and you didn't notice it? 

(+1)

Thanks for the feedback! 
I totally understand about the slot issue. I tried color coding the slots based on which cartridge should go in them, but that was a last minute thought and not all my models got updated in time. Definitely something I can update later though. 

And I totally agree about the lagginess. I’m assuming you were playing the Android build, because that one was rough. It’s my first time building to Android (and for VR in general), so I’m sure I’m missing a good chunk of optimization. Definitely something I need to learn more about for the future.