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I really liked the level and assets you used, it certainly added a nice atmosphere!

It was a little confusing at first to figure out what I was supposed to do. I think a big wall of text in VR is hard to read so I would try to avoid that in the future. I definitely did not see the equipment area until a few minutes in, so I was wandering around trying to do things. I think a better tutorial / explanation would help a lot!

It was hard finding the delivery points but I figured it out eventually. The grappling did not feel great. It would work once in a while, which was nice, but afterward it would never seem to grapple. I guess there's a cooldown based on other comments? That wasn't clear to me so I would just spam it at the anchor point over and over.

I think overall, the level is nicely presented and the gameplay is well executed once you figure it out. It could use a nicer tutorial/explanation system in the future to get you going faster but overall solid.

Thank you so much for trying the game! 

I didn't had lot of time to implement a good tutorial for all the feature, but also i could maybe put a better explanation.

For the grapple, yes it has a cooldown you could watch it from the back of the and when you use it that it reaload. My choice for that was to make the palyer use it just for help shorten the distance in specific situation, otherwise it would be really easy to reach the points to deliver.

Also about the equipment area you are right, but I think it was the only place that didn't bother the player's vision.

Anyway i hope you could enjoy a bit and that you could set a score in the leaderboard :)