I really enjoyed this. Well presented and solid idea...
However, it did run a slow on the Quest (I think this was down to real-time ambient occlusion is on - that absolutely kills the Quest's performance!). Also, it would've been nice to have a snap-turn option.
Looks like preparation is the key on this game. After figuring out what to do, moving all the inventory cartridges to the object generator machine and placing boxes in each funnel before starting the day helped a lot.
It was lacking sound, however I'm sure that was due to time...
All in all, I enjoyed it and it got quite manic. Great style and presentation...