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I have never played a puzzle platformer like this and I am impressed. The mechanics worked well together and required me to use each new mechanic as they were introduced. One difficulty I had with the game has the keybinds because were so many to remember. Making a small UI to track them could help a lot. I also like the robber animation.

Thanks for playing! Yeah that makes sense I was hoping the keybinds would be intuitive enough, like C for changing perspective and Shift for shifting positions but I can definitely see them getting mixed up easily. Thanks for the feedback!