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(1 edit)

Hi! Thing is, you can only follow in the direction of an arrow. On the image there is no path since the arrow above * is > so it point right (should point up to become a valid path), and arrow on the right side is < and points left.I should have added more visual indications to show how exactly the path is traversed but here is the hint for this level: any glyph can be reversed.

> On the image there is no path since the arrow above * is > so it point right

Hmm... Can't a player move from * to the above `>` and then `^` on the right side?

Your logic makes sense and I probably should've written the game's logic like this, but the way it is implemented now * only looks for arrows that have their "back" to it when looking for a path. so if layout is like this: *>> it sees an available pass to the right but *^ cannot go up. I hope it makes sense lol :)

(+1)

OK so an arrow's tail should face with `*` if a player wants to move from `*` via the arrow. Thanks!