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(+2)

This was wonderful - really fun to play, with a diverse roster of enemies - the speedy ghosts are bastards in the best possible way, and the mortar ghost is just a delight! Managed to survive on my second attempt once I'd figured things out :)

I love the attention to detail that's gone into ensuring that all important information is communicated clearly to the player, with the little flash when your ability recharges and the circles used to indicate your sphere of influence. It made gameplay feel really intuitive

Also, just wanted to ask - what's the font you're using? It's gorgeous :)

(+1)

Thank you so much that's such a nice comment! I'm glad you hate the speedy ghosts, they were a last minute addition but they turned out to be so needed :)

The font is Venice Classic; the font files are all available on my GitHub page for the game!